Measuring Social Interaction in games on Gamasutra

My research, in collaboration with Pejman Mirza-Babaei, Graham Mcallister & Jon Napier of Relentless Software has now been featured on Gamasutra.

The article is a summary of our work on defining how people interact when playing games, how we’ve measured this, and what we found when we applied this method to the quiz game Buzz!

There’s been some interesting points raised in the comments, well worth the read, if I do say so myself!

Read the full article here.

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