Running the Games User Research Mentoring Scheme

Three years ago, I ran for the Games User Research Special Interest Group steering committee. There were a few things I wanted achieve during the two year tenure. One was creating the jobs board for games user research jobs. A small group of us also created the first European games user research conference during this […]

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What’s in a games user research report?

To improve the GUR-SIG mentoring scheme, one of my goals is to produce examples of the work that user researchers do. Students on the scheme have asked about wanting to see a games user research report, however because real reports are often under NDA, mentors can find sharing real reports a challenge. To help address […]

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Why attend GUR conferences?

2015 was a fantastic year for games user research conferences, with another successful GUR-SIG Summit in San Francisco, the first ever European #gamesUR conference in London and others including CHI-Play and Bungie’s User Research Summer Camp. Conference season is nearly upon us again, and it’s time to look forward to the events this year. The […]

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Building Trust with Development Teams

Being a good user researcher is not just about finding usability or user experience issues with games. Once the issues have been found, another part of the role is ensuring that the development team take the right action to resolve them. To achieve this, it’s important to create a strong trust relationship with the development […]

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#GamesUR Conference is done!

After months of organisation, on July 17th we held the first ever European Games User Research conference at Conway Hall in London. The event brought together speakers and researchers from companies such as PlayStation, Ubisoft, Riot Games, Microsoft, Epic Games and more to talk, share knowledge and collaborate. We also had a surprisingly large number of […]

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