Building Trust with Development Teams

Being a good user researcher is not just about finding usability or user experience issues with games. Once the issues have been found, another part of the role is ensuring that the development team take the right action to resolve them. To achieve this, it’s important to create a strong trust relationship with the development […]

Read More

Collectables in games – Best Practises

In most current-gen action-adventure or FPS games collectables are common. Usually linked to trophies, they allow designers to extend the life span of their game, by giving the player additional meta-goals to complete. However, making successful collectables is not as simple as just placing random objects throughout your game. I’ve written about issues with collectables […]

Read More

Game Accessibility Guidelines

Accessibility is the idea of ensuring that people of all abilities, encompassing a range of disabilities, can play your game. In 2008 Popcap reported that up to 20% of casual gamers are disabled, and hence making your game playable to people of different abilities can have a huge effect on your player base. The last […]

Read More