Multiplayer: Social Aspects of Digital Gaming is out now!

Last month, the book Multiplayer: Social Aspects of Digital Gaming was released. The book looks at the social aspects of multiplayer gaming, both online and when played together in the same room (co-located). It features chapters by Richard Bartle (the father of MUD gaming) and Mark Griffiths (the games addiction expert) among others, and was […]

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Is my social game good?

As a games user researcher, the ultimate question we are trying to answer is usually “is my game good?” This is a very difficult topic – there are many facets that go into making a good game, and although we can help with some of them, there are many more that are difficult to influence. […]

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Games User Research Review of 2011

2011 was a great year for games user research, not only for the industry as a whole and for me personally, having completed my Masters and moved on to a full time GUR job. At the start of 2011, I made some predictions on what would be big in games user research over last year. […]

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