GDC 2014 Highlights

This year I was lucky enough to go to the Games Developer Conference for the first time. It was a great opportunity to meet in person with many of the researchers I’d only spoken to online, and I also was able to see some great talks while out there. In this post, I wanted to […]

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How important is games usability to reviewers?

As games user researchers, we consider usability to be a major factor in the quality of games. However it is not the only aspect that makes games “good”. A game could have fantastic usability, and yet still be boring. In order to get a snapshot of the importance of usability for game quality, I have […]

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Test…then test again

Sometimes it can be hard enough to convince a team to test their game once. Testing a game once is great at identifying problems and issues with a game. However after the team have addressed these issues, researchers have a new challenge – convincing the team to test again. Without retesting, it is difficult to […]

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Opinions in User Research

A common question for user researchers is how many participants are required to find ‘true’ results. Clients can say “but that was only one user” as a reason to disregard a finding. A key part of our role is to explain that one user can be very significant, for example in a 5 user study, […]

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Usability Issues in Batman: Arkham Origins Blackgate

I really liked the Arkham Batman games – they are probably some of my most enjoyed games from the last generation. So I was enthusiastic about playing the new Batman game for PSVita and 3DS. Batman: Arkham Origins Blackgate is a metroidvania, and it’s impressive how it keeps many of the features from the full-fat […]

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