{"version":"1.0","provider_name":"Steve Bromley - User Research","provider_url":"https:\/\/www.stevebromley.com\/blog","author_name":"Steve Bromley","author_url":"https:\/\/www.stevebromley.com\/blog\/author\/admin\/","title":"Trophy Design in The Last of Us - Steve Bromley - User Research","type":"rich","width":600,"height":338,"html":"<blockquote class=\"wp-embedded-content\" data-secret=\"hiNmv4wsXN\"><a href=\"https:\/\/www.stevebromley.com\/blog\/2013\/06\/30\/trophy-design-in-the-last-of-us\/\">Trophy Design in The Last of Us<\/a><\/blockquote><iframe sandbox=\"allow-scripts\" security=\"restricted\" src=\"https:\/\/www.stevebromley.com\/blog\/2013\/06\/30\/trophy-design-in-the-last-of-us\/embed\/#?secret=hiNmv4wsXN\" width=\"600\" height=\"338\" title=\"&#8220;Trophy Design in The Last of Us&#8221; &#8212; Steve Bromley - User Research\" data-secret=\"hiNmv4wsXN\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\" class=\"wp-embedded-content\"><\/iframe><script>\n\/*! This file is auto-generated *\/\n!function(d,l){\"use strict\";l.querySelector&&d.addEventListener&&\"undefined\"!=typeof URL&&(d.wp=d.wp||{},d.wp.receiveEmbedMessage||(d.wp.receiveEmbedMessage=function(e){var t=e.data;if((t||t.secret||t.message||t.value)&&!\/[^a-zA-Z0-9]\/.test(t.secret)){for(var s,r,n,a=l.querySelectorAll('iframe[data-secret=\"'+t.secret+'\"]'),o=l.querySelectorAll('blockquote[data-secret=\"'+t.secret+'\"]'),c=new RegExp(\"^https?:$\",\"i\"),i=0;i<o.length;i++)o[i].style.display=\"none\";for(i=0;i<a.length;i++)s=a[i],e.source===s.contentWindow&&(s.removeAttribute(\"style\"),\"height\"===t.message?(1e3<(r=parseInt(t.value,10))?r=1e3:~~r<200&&(r=200),s.height=r):\"link\"===t.message&&(r=new URL(s.getAttribute(\"src\")),n=new URL(t.value),c.test(n.protocol))&&n.host===r.host&&l.activeElement===s&&(d.top.location.href=t.value))}},d.addEventListener(\"message\",d.wp.receiveEmbedMessage,!1),l.addEventListener(\"DOMContentLoaded\",function(){for(var e,t,s=l.querySelectorAll(\"iframe.wp-embedded-content\"),r=0;r<s.length;r++)(t=(e=s[r]).getAttribute(\"data-secret\"))||(t=Math.random().toString(36).substring(2,12),e.src+=\"#?secret=\"+t,e.setAttribute(\"data-secret\",t)),e.contentWindow.postMessage({message:\"ready\",secret:t},\"*\")},!1)))}(window,document);\n<\/script>\n","description":"I should say upfront that this article will contain no spoilers, in case you haven\u2019t finished The Last Of Us yet! I\u2019ve written before about the importance of trophy and achievement design and the effect it can have upon the player\u2019s experience. I recently played The Last of Us, and noticed that they made some [&hellip;]"}