{"id":2,"date":"2009-10-08T13:41:51","date_gmt":"2009-10-08T12:41:51","guid":{"rendered":"http:\/\/www.stevebromley.com\/blog\/?page_id=2"},"modified":"2022-04-20T13:04:31","modified_gmt":"2022-04-20T12:04:31","slug":"about","status":"publish","type":"page","link":"https:\/\/www.stevebromley.com\/blog\/about\/","title":{"rendered":"About Steve Bromley"},"content":{"rendered":"\n<p class=\"p1\">I am an expert user researcher, specialising in <strong>building new user research teams<\/strong> and <strong>games user research.<\/strong><\/p>\n\n\n\n<h3 class=\"p1 wp-block-heading\"><b>Games User Research<\/b><\/h3>\n\n\n\n<p class=\"p1\">I <a href=\"https:\/\/www.stevebromley.com\/blog\/publications\/\">give talks and write about user research<\/a> for video games, and provide user research consultancy for games studios from AAA to indie.<\/p>\n\n\n\n<p class=\"p1\">Prior to this I was a senior user researcher for PlayStation. Many of the games I worked on are listed below.<\/p>\n\n\n\n<p class=\"p1\">I started, and ran the <a href=\"https:\/\/grux.org\/career\/mentoring-program\/\">Games User Research mentoring scheme<\/a>, for five years which has linked over 150 students with more than fifty industry professionals from top games companies such as Sony, EA, Valve, Ubisoft and Microsoft.<\/p>\n\n\n\n<p>My book on <a href=\"http:\/\/gamesuserresearch.com\/\"><span style=\"text-decoration: underline;\">How To Be A Games User Researcher<\/span><\/a> is out now.<\/p>\n\n\n\n<h3 class=\"p1 wp-block-heading\"><b>Establishing Research Teams<\/b><\/h3>\n\n\n\n<p class=\"p1\">I have started new user research teams for Parliament and for the UK\u2019s largest publisher. I continue to write, and give talks on how to integrate user research into product development for teams who are new to this.<\/p>\n\n\n\n<p>I have helped many companies start their own user research team.<\/p>\n\n\n\n<p class=\"p1\">My bestselling book <a href=\"https:\/\/www.stevebromley.com\/book\/\"><span style=\"text-decoration: underline;\">Building User Research Teams<\/span><\/a>&nbsp;is out now.<\/p>\n\n\n\n<h3 class=\"p1 wp-block-heading\">Some of my games.<\/h3>\n\n\n\n<p class=\"p1\"><b>I work under NDA with mobile studios, indie teams, AAA teams &amp; VR studios to help them run playtests, and learn how to integrate user research into their production process.<\/b><\/p>\n\n\n\n<p><\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"341\" src=\"https:\/\/www.stevebromley.com\/blog\/wp-content\/uploads\/2022\/04\/Design-Playtests-Understand-Players-Make-Better-Games-1-1024x341.png\" alt=\"Mobile Game Studios, Indie AA and AAA Studios, VR Game Studios\" class=\"wp-image-2914\" srcset=\"https:\/\/www.stevebromley.com\/blog\/wp-content\/uploads\/2022\/04\/Design-Playtests-Understand-Players-Make-Better-Games-1-1024x341.png 1024w, https:\/\/www.stevebromley.com\/blog\/wp-content\/uploads\/2022\/04\/Design-Playtests-Understand-Players-Make-Better-Games-1-300x100.png 300w, https:\/\/www.stevebromley.com\/blog\/wp-content\/uploads\/2022\/04\/Design-Playtests-Understand-Players-Make-Better-Games-1-768x256.png 768w, https:\/\/www.stevebromley.com\/blog\/wp-content\/uploads\/2022\/04\/Design-Playtests-Understand-Players-Make-Better-Games-1.png 1200w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-9d6595d7 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\"><\/div>\n<\/div>\n\n\n\n<p class=\"p1\"><b>Prior to this I was a lead user researcher for the PlayStation VR headset, and many of PlayStation\u2019s titles including:<\/b><\/p>\n\n\n\n<ul class=\"ul1 wp-block-list\"><li class=\"li1\">BigFest (PS Vita)<\/li><li class=\"li1\">InviZimals: The Alliance (PS Vita)<\/li><li class=\"li1\">Horizon: Zero Dawn (PlayStation 4)<\/li><li class=\"li1\">LittleBigPlanet 3 (PlayStation 4)<\/li><li class=\"li1\">Murasaki Baby (PS Vita)<\/li><li class=\"li1\">No Man\u2019s Sky (PS4, PC)<\/li><li class=\"li1\">PlayStation Vita Pets (PS Vita)<\/li><li class=\"li1\">PlayStation VR Worlds (PlayStation VR)<\/li><li class=\"li1\">RESOGUN (PlayStation 4)<\/li><li class=\"li1\">RIGS: Mechanized Combat League (PlayStation VR)<\/li><li class=\"li1\">Rush of Blood (PlayStation VR)<\/li><li class=\"li1\">SingStar: Ultimate Party (PlayStation 4)<\/li><li class=\"li1\">That\u2019s You! (PlayStation 4)<\/li><li class=\"li1\">Wonderbook: Book of Potions (PlayStation 3)<\/li><li class=\"li1\">Wonderbook: Walking With Dinosaurs (PlayStation 3)<\/li><\/ul>\n\n\n\n<p class=\"p1\">Other released titles I performed user research for include:<\/p>\n\n\n\n<ul class=\"ul1 wp-block-list\"><li class=\"li1\">DriveClub (PlayStation 4)<\/li><li class=\"li1\">Infamous: Second Son (PlayStation 4)<\/li><li class=\"li1\">LittleBigPlanet Vita (PS Vita)<\/li><li class=\"li1\">LittleBigPlanet Karting (PlayStation 3)<\/li><li class=\"li1\">Music Unlimited (PlayStation 4)<\/li><li class=\"li1\">Playroom (PlayStation 4)<\/li><li class=\"li1\">Puppeteer (PlayStation 3)<\/li><li class=\"li1\">Ratchet and Clank (PlayStation 4)<\/li><li class=\"li1\">Ratchet and Clank: QForce (PlayStation 3)<\/li><li class=\"li1\">RiME (PlayStation 4, Xbox One, Nintendo Switch, Microsoft Windows)<\/li><li class=\"li1\">Sly Cooper: Thieves in Time (PlayStation 3)<\/li><li class=\"li1\">Smart As (PS Vita)<\/li><li class=\"li1\">Soul Sacrifice (PS Vita)<\/li><li class=\"li1\">Tearaway (PS Vita)<\/li><li class=\"li1\">Tearaway Unfolded (PlayStation 4)<\/li><li class=\"li1\">The Unfinished Swan (PlayStation 3)<\/li><li class=\"li1\">Wonderbook: Book of Spells (PlayStation 3)<\/li><li class=\"li1\">Wonderbook: Diggs NightCrawler (PlayStation 3)<\/li><\/ul>\n\n\n\n<p class=\"p1\">I continue to consult for games and virtual reality software.&nbsp;<\/p>\n\n\n\n<div class=\"wp-block-buttons is-layout-flex wp-block-buttons-is-layout-flex\">\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link\" href=\"https:\/\/www.stevebromley.com\/blog\/contact\/\">Get in touch to discuss how I can help with your game<\/a><\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>I am an expert user researcher, specialising in building new user research teams and games user research. Games User Research I give talks and write about user research for video games, and provide user research consultancy for games studios from AAA to indie. Prior to this I was a senior user researcher for PlayStation. Many [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":1,"comment_status":"closed","ping_status":"open","template":"","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"class_list":["post-2","page","type-page","status-publish","hentry","grve-entry-item"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v15.0 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>About Steve Bromley - Steve Bromley - User Research<\/title>\n<meta name=\"description\" content=\"Steve Bromley is a user researcher and author, specialising in building new user research teams and games user research.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.stevebromley.com\/blog\/about\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"About Steve Bromley - 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