{"id":1712,"date":"2012-04-25T12:44:22","date_gmt":"2012-04-25T11:44:22","guid":{"rendered":"http:\/\/www.stevebromley.com\/blog\/?p=1712"},"modified":"2019-11-06T17:44:59","modified_gmt":"2019-11-06T16:44:59","slug":"how-to-break-into-games-user-research-expert-opinions","status":"publish","type":"post","link":"https:\/\/www.stevebromley.com\/blog\/2012\/04\/25\/how-to-break-into-games-user-research-expert-opinions\/","title":{"rendered":"How to break into Games User Research  &#8211; The Expert Opinions (Updated!)"},"content":{"rendered":"<p>Recently I posted my thoughts on what\u2019s required to <a title=\"How to break into Games User Research\" href=\"http:\/\/www.stevebromley.com\/blog\/2012\/03\/25\/how-to-break-into-games-user-research\/\">get started in games user research <\/a>. I\u2019ve also reached out to some members of the game UX community, and asked them \u201c<em>what would be the one piece of advice you\u2019d give to people wanting to break into games user research?\u201d<\/em><\/p>\n<p>Read on for their top advice on how to get started as a games user researcher:<br \/>\n<!--more--><\/p>\n<p><em>\u201cThe best way to get started in games user research is to start doing it.\u00a0 Review a commercial product, highlight both its shortcomings and correct decisions, and walk through how different testing methodologies may or may not have revealed these findings.\u00a0 Perform your own user tests on products and write up the results.\u00a0 Apply novel statistical techniques to gameplay data.\u00a0 Find an indie developer who\u2019s currently making a game and volunteer your services.\u00a0 Do anything possible to acquire skill at evaluating product\u2014practice writing surveys, perform as many direct observation tests as you can, evaluate question and answer sessions and try to identify biases, and so forth. Skill at user research, as with all disciplines, stems from experience and critical analysis of process. Acquire both.\u201d<\/em><\/p>\n<p>Mike Ambinder, <a href=\"http:\/\/www.valvesoftware.com\/\">Valve Software<\/a><\/p>\n<p><em>\u00a0<\/em><\/p>\n<p><em>\u201cMy one key piece of advice is &#8216;keep plugging away&#8217;. People won&#8217;t hire you without experience, and you can&#8217;t get experience without being hired. It&#8217;s the classic catch 22, and especially prevalent in the games industry where game UX is a relatively new thing. So show people you can do the work any way you can. Analyse any game you play, write up thoughts, and basically develop a portfolio. At the same time keep a blog or a twitter feed, anything that ensures your profile gets known. It&#8217;ll take time to convince people to take the risk. So don&#8217;t give up.\u201d<\/em><\/p>\n<p>Alaistar Gray, <a href=\"http:\/\/gameusabilitythoughts.blogspot.com\/\">Game Usability Thoughts<\/a><\/p>\n<p>&nbsp;<\/p>\n<p><em>Tell people you want to be a Games User Researcher, don&#8217;t be afraid to ask people in the field if you can work with them. If possible ask if you can go and observe user test sessions and get involved in the discussion. Read and write about Games User Research, having a blog\/portfolio is always good, even if no one asks you, you \u00a0can review any game (based on usability\/UX stuff) and write about it.<\/em><\/p>\n<p>Pejman Mirza-Babaei, <a href=\"http:\/\/www.biometricstoryboards.com\/\">Biometric Storyboards<\/a><\/p>\n<p>&nbsp;<\/p>\n<p><em>\u201cThere&#8217;s lots of skills that are helpful &#8211; knowing about theories of game design, having experience with a lot of games for comparison, the ability to put yourself into other people&#8217;s shoes. But the key to getting into this field is similar to lots of others &#8211; just start doing something! Whatever you can muster, if it&#8217;s a blog, or a lively discussion in a forum somewhere, or even a simple Twitter account. The more you can share and talk intelligently on the topic, the stronger your skills will be, and the better equipped you&#8217;ll be for the future. Rome wasn&#8217;t built in a day, and your career isn&#8217;t going to start itself, so start small and keep at it. If you can do *something* every day, even a single tweet, you&#8217;re moving in the right direction.\u201d<\/em><\/p>\n<p>Mark DeHate, <a href=\"http:\/\/www.thatgamesux.com\/\">That Game\u2019s UX<\/a><\/p>\n<p>&nbsp;<\/p>\n<p><em>&#8220;There are many tasks involved in the user research lifecycle, so gaining an understanding of the whole process would be invaluable. You don&#8217;t have to work on a game in development, chose a game from your collection and plan your study. Start by identifying a research question, then recruit your users, conduct the playtests, analyse the data, and produce a report. Approaching any interview armed with this knowledge should serve you well.<br \/>\nThere&#8217;s enormous scope for improvement at each stage in this process, having the ability to identify ways of improving results should make you invaluable to any potential employer.&#8221;<\/em><\/p>\n<p>Graham McAllister, <a href=\"http:\/\/www.playerresearch.com\/\">Player Research<\/a><\/p>\n<p>&nbsp;<br \/>\n<em>The best piece of advice I can give to anyone trying to get into industrial GUR is this: be humble, but persuasive. The first thing you need to realize is that the creative people (e.g. the designers, directors, level artists, etc) are all highly talented and intelligent individuals who have worked hard to become great at what they do; they know it, and they are told so often. As someone working in game usabilty and user research your job will be to point out their mistakes, and while some may appreciate what you are doing, many will not. The ability to tactfully persuade someone to see what you see will be your greatest tool as a Games User Researcher. Work on your soft skills, and don&#8217;t be a dick.<br \/>\n <\/em><\/p>\n<p>Ian Livingston, <a href=\"http:\/\/www.ianlivingston.ca\/\">IanLivingston.ca<\/a><br \/>\n&nbsp;<\/p>\n<p>A theme emerges from all these expert opinions about how to get started in games user research. The key message seems to be \u201cjust do it\u201d, encouraging you to start analysing the games you are playing, even if no-one is asking you too! Secondly, you need to publicise the work you\u2019re doing, whether that\u2019s through twitter, blogs or forums.<\/p>\n<p>So what do you think? Please comment below if you think that there is any other key aspect of getting started with games user research that\u2019s been missed!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Recently I posted my thoughts on what\u2019s required to get started in games user research . I\u2019ve also reached out to some members of the game UX community, and asked them \u201cwhat would be the one piece of advice you\u2019d give to people wanting to break into games user research?\u201d Read on for their top [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[117],"tags":[],"class_list":["post-1712","post","type-post","status-publish","format-standard","hentry","category-games-user-research","grve-entry-item","grve-blog-item"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v15.0 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>How to break into Games User Research - The Expert Opinions (Updated!) - Steve Bromley - User Research<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.stevebromley.com\/blog\/2012\/04\/25\/how-to-break-into-games-user-research-expert-opinions\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"How to break into Games User Research - The Expert Opinions (Updated!) - Steve Bromley - User Research\" \/>\n<meta property=\"og:description\" content=\"Recently I posted my thoughts on what\u2019s required to get started in games user research . I\u2019ve also reached out to some members of the game UX community, and asked them \u201cwhat would be the one piece of advice you\u2019d give to people wanting to break into games user research?\u201d Read on for their top [&hellip;]\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.stevebromley.com\/blog\/2012\/04\/25\/how-to-break-into-games-user-research-expert-opinions\/\" \/>\n<meta property=\"og:site_name\" content=\"Steve Bromley - User Research\" \/>\n<meta property=\"article:published_time\" content=\"2012-04-25T11:44:22+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2019-11-06T16:44:59+00:00\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"WebSite\",\"@id\":\"https:\/\/www.stevebromley.com\/blog\/#website\",\"url\":\"https:\/\/www.stevebromley.com\/blog\/\",\"name\":\"Steve Bromley - User Research\",\"description\":\"Usability and User Research for Websites, Software and Games\",\"publisher\":{\"@id\":\"https:\/\/www.stevebromley.com\/blog\/#\/schema\/person\/9c0be0bbd079c086677d422d1fd9c8c7\"},\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":\"https:\/\/www.stevebromley.com\/blog\/?s={search_term_string}\",\"query-input\":\"required name=search_term_string\"}],\"inLanguage\":\"en-US\"},{\"@type\":\"WebPage\",\"@id\":\"https:\/\/www.stevebromley.com\/blog\/2012\/04\/25\/how-to-break-into-games-user-research-expert-opinions\/#webpage\",\"url\":\"https:\/\/www.stevebromley.com\/blog\/2012\/04\/25\/how-to-break-into-games-user-research-expert-opinions\/\",\"name\":\"How to break into Games User Research - The Expert Opinions (Updated!) - Steve Bromley - User Research\",\"isPartOf\":{\"@id\":\"https:\/\/www.stevebromley.com\/blog\/#website\"},\"datePublished\":\"2012-04-25T11:44:22+00:00\",\"dateModified\":\"2019-11-06T16:44:59+00:00\",\"breadcrumb\":{\"@id\":\"https:\/\/www.stevebromley.com\/blog\/2012\/04\/25\/how-to-break-into-games-user-research-expert-opinions\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\/\/www.stevebromley.com\/blog\/2012\/04\/25\/how-to-break-into-games-user-research-expert-opinions\/\"]}]},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\/\/www.stevebromley.com\/blog\/2012\/04\/25\/how-to-break-into-games-user-research-expert-opinions\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"item\":{\"@type\":\"WebPage\",\"@id\":\"https:\/\/www.stevebromley.com\/blog\/\",\"url\":\"https:\/\/www.stevebromley.com\/blog\/\",\"name\":\"Home\"}},{\"@type\":\"ListItem\",\"position\":2,\"item\":{\"@type\":\"WebPage\",\"@id\":\"https:\/\/www.stevebromley.com\/blog\/2012\/04\/25\/how-to-break-into-games-user-research-expert-opinions\/\",\"url\":\"https:\/\/www.stevebromley.com\/blog\/2012\/04\/25\/how-to-break-into-games-user-research-expert-opinions\/\",\"name\":\"How to break into Games User Research &#8211; 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