{"id":2653,"date":"2020-12-14T10:57:12","date_gmt":"2020-12-14T09:57:12","guid":{"rendered":"http:\/\/www.stevebromley.com\/blog\/?p=2653"},"modified":"2020-12-14T10:57:15","modified_gmt":"2020-12-14T09:57:15","slug":"increase-ux-research-impact-with-collaborative-studies","status":"publish","type":"post","link":"https:\/\/www.stevebromley.com\/blog\/2020\/12\/14\/increase-ux-research-impact-with-collaborative-studies\/","title":{"rendered":"Increase UX research impact with collaborative studies"},"content":{"rendered":"\n<p><strong>How to work better with non-researchers, and run more impactful studies<\/strong><\/p>\n\n\n\n<p>I recently gave a talk at the <a href=\"https:\/\/grux.org\/summits\/grux-online\/\">Games Research and UX online conference<\/a>, about how to work better with our colleagues to increase UX research impact.<\/p>\n\n\n\n<p>In the talk I cover three reasons research studies fail to have an impact, and how to address them.<\/p>\n\n\n\n<p>Research is often unintentionally hidden from decision-makers. I cover why this happens, and some techniques for exposing our colleagues to research findings.<\/p>\n\n\n\n<p>The second, colleagues don\u2019t understand why research is relevant to them.  We discuss how working closely with colleagues can turn &#8216;interesting information&#8217; into a plan for action.<\/p>\n\n\n\n<p>Finally I talk about how colleagues misunderstand the conclusions of research studies, and how to make sure we are being clear and comprehensive in our reporting.<\/p>\n\n\n\n<p>The full talk can be watched here:<\/p> <iframe loading=\"lazy\" width=\"560\" height=\"315\" src=\"https:\/\/www.youtube.com\/embed\/Z53s7mfEeag\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe>\n\n\n\n<p>There were lots of other great talks from some fantastic games user researchers on the same day. <a href=\"https:\/\/www.youtube.com\/playlist?list=PLsl1h_zG-cXPATWr7ONVTcrNTH1Abn8oC\">The full playlist of talks can be found here on the Games Research youtube channel<\/a>. Topics covered include representation, building a UX process from scratch and moving from academia to industry. <\/p>\n\n\n\n<p>Collaborative research is a topic I cover in my book, <em>Building User Research Teams<\/em>, alongside other ways to increase UX research impact. <a href=\"http:\/\/mybook.to\/BuildUserResearchTeams\">Get the book here.<\/a> <\/p>\n\n\n\n<p>Next year, I will be releasing a book on how to run games user research studies. <a href=\"http:\/\/www.gamesuserresearch.com\">Learn more on the Games User Research.com website.<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>How to work better with non-researchers, and run more impactful studies. A recent talk from the Games Research and UX online conference.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[117],"tags":[],"class_list":["post-2653","post","type-post","status-publish","format-standard","hentry","category-games-user-research","grve-entry-item","grve-blog-item"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v15.0 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Increase UX research impact with collaborative studies - Steve Bromley - User Research<\/title>\n<meta name=\"description\" content=\"How to work better with non-researchers, and run more impactful studies. 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