I really liked the Arkham Batman games – they are probably some of my most enjoyed games from the last generation. So I was enthusiastic about playing the new Batman game for PSVita and 3DS.
Batman: Arkham Origins Blackgate is a metroidvania, and it’s impressive how it keeps many of the features from the full-fat series, including all of the gadgets and the combat system. However it has many annoying usability issues which made finishing the game a chore. Here are the worst of them:
I should say upfront that this article will contain no spoilers, in case you haven’t finished The Last Of Us yet!
I’ve written before about the importance of trophy and achievement design and the effect it can have upon the player’s experience. I recently played The Last of Us, and noticed that they made some interesting decisions in their choice of trophies which are worth discussing.
Gamification at Work is a new book designed for practitioners to introduce people to implementing gamification on an enterprise level in the workplace. Through promoting best practises from user research, the book aims to avoid the bad design which apparently will cause 80% of current gamified applications to fail. Here’s what I thought.