3
Sep
2013

Book chapter out soon!

In 2011, I presented my MSc Dissertation at the multi.player Conference in Hohenheim, Germany. I’m very happy to share that the book based on that conference is now available for pre-order, which includes a chapter on the research written by myself, Pejman Mirza-Babaei, Graham McAllister and Jon Napier.

With the catchy title “Playing to Win? Measuring the Correlation Between Biometric Responses and Social Interaction in Co-Located Social Gaming”, the chapter combines my research on social interaction in multiplayer collocated gaming, with Pejman’s work on using biometrics to guide interviews, and draws new conclusions about how different aspects of social games effect different player types. This research has previously been featured on gamasutra, edge and at Develop Liverpool.

The book, called Multiplayer: The Social Aspects of Digital Gaming, is available on amazon, and will be released October 29th.

30
Jun
2013

Trophy Design in The Last of Us

I should say upfront that this article will contain no spoilers, in case you haven’t finished The Last Of Us yet!

I’ve written before about the importance of trophy and achievement design and the effect it can have upon the player’s experience. I recently played The Last of Us, and noticed that they made some interesting decisions in their choice of trophies which are worth discussing.

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18
Jun
2013

Gamification at Work by Janaki Kumar & Mario Herger – Book Review

Gamification at Work is a new book designed for practitioners to introduce people to implementing gamification on an enterprise level in the workplace. Through promoting best practises from user research, the book aims to avoid the bad design which apparently will cause 80% of current gamified applications to fail. Here’s what I thought.

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11
Jun
2013

Will kids like my game?

“Will people like my game?” is a hard question for user researchers. This is doubly so when asking “Will children like my game?” In this article I look at why this is the case, and what games user researchers can do about it.

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11
Apr
2013

Why user researchers should learn to code

I’ve never been very good at coding. However I’ve found that the bits I do know have helped me become a better user researcher. In this post I explain how this knowledge has helped me, and why I recommend that all user researchers should learn how to code.

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