A collation of blog posts on Reach’s official blog about introducing user research to a company who are new to using research to inform development and design decisions.
I’ve been making some short HTML games in Twine. Each take less than 5 minutes to play through
For the last 2.5 years, I have been user research lead within a public sector organisation (as evident from the blog posts…). This was my first time being a line manager and my first time introducing research into an organisation that didn’t do it previously. During both of these experiences I made some mistakes, and […]
Three years ago, I ran for the Games User Research Special Interest Group steering committee. There were a few things I wanted achieve during the two year tenure. One was creating the jobs board for games user research jobs. A small group of us also created the first European games user research conference during this […]
A couple of updates on things I’ve done recently… The GamesUR Book has been released! I wrote a chapter on how to run interviews for researching games, which appears in the new book “Games User Research”, published by Oxford University Press. This chapter was written a little while ago, while I was still at PlayStation, […]