Trophy Design in The Last of Us

I should say upfront that this article will contain no spoilers, in case you haven’t finished The Last Of Us yet! I’ve written before about the importance of trophy and achievement design and the effect it can have upon the player’s experience. I recently played The Last of Us, and noticed that they made some […]

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5 achievement sins in games

I’ve discussed before how trophies or achievements in games can have a big effect on the player’s experience– many people use these meta-goals to influence how they play the game, or to extend their enjoyment of the game. However sometimes designers do not consider how achievements will affect players, and make some common mistakes. Today […]

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