3
Dec
0
Measuring Social Interaction in Edge
by Steve
A short update today (still have no
Internet after moving house) – Our ‘Measuring Social Interaction’ research (a collaboration with Vertical Slice and Relentless) was recently featured at Develop Liverpool, and has received some great feedback. the synopsis of the talk can be found here.
Also Graham McAllister’s EDGE column this week discusses some of the potential applications of this research. Read the column in full here.
A full write up of this research will be on Gamasutra soon, so keep checking back for more!
If you found this interesting, you may like:
- Some great articles on games usability and player experience
- multi.player Conference Review – Social Interaction, Bartle and Orcs!
- Desperation & Disappointment: Social interaction in We Dare
- How to make an addictive social game
- Erik Rothoff Andersson (Kick Ass) on testing with users & why you shouldn’t listen to what users say!
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