App in Seconds Interview – Rapid iPhone Prototyping

I recently spoke to Frank Gaine, the man behind a new web-based iPhone prototyping tool AppInSeconds. It promises to allow rapid prototyping of iPhone apps, and is compatible with iPhones itself, allowing you to emulate menus and create mock GPS functionality quickly and easily and see exactly how they’d function on the phone – ideal […]

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Gamification by Design by Gabe Zimmerman and Christopher Cunningham – Book Review

Gamification is a controversial area, and a current hot-topic in the world of marketing. Based on the idea of utilising concepts lifted from games in non-gaming contexts, it claims to allow businesses to engage customers to a much greater extent, through the creation of ‘sticky’ experiences.  In this new book, Zimmerman and Cunningham (Z&C) aim […]

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The Reflective Practitioner in User Centred Design

The reflective practitioner, as described by Schon in his 1983 book, is the idea of continually reflecting on your work and the process during the design or production of a system. By continually reviewing, and improving the manner in which you work, and the deliverables, the process can be continually refined and improved, leading to […]

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Dark Pattern – RedSave & Chairman Mao

Harry Brignull has introduced the idea of Dark Patterns – website’s using UX principles to promote business goals over the end-user’s experience. When shopping online for a replacement watch, I stumbled upon a particularly nasty one. I thought I’d share: Let’s start with some back-story. While in Hong Kong recently, I found the most amazing […]

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