Opinions in User Research

A common question for user researchers is how many participants are required to find ‘true’ results. Clients can say “but that was only one user” as a reason to disregard a finding. A key part of our role is to explain that one user can be very significant, for example in a 5 user study, […]

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Is this the end of gamification? (updated)

I recently wrote an article for PaulOlyslager.com on gamification and looked at its history, the controversy surrounding it, and what this means to businesses interested in gamification today. Read “Is this the end of gamification” on Paul’s site. For more on gamification, I also reviewed Gabe Zimmerman’s book “Gamification by Design” last year.

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App in Seconds Interview – Rapid iPhone Prototyping

I recently spoke to Frank Gaine, the man behind a new web-based iPhone prototyping tool AppInSeconds. It promises to allow rapid prototyping of iPhone apps, and is compatible with iPhones itself, allowing you to emulate menus and create mock GPS functionality quickly and easily and see exactly how they’d function on the phone – ideal […]

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